Minnesota Live Adventure

VI - Underhill's Academy for the Adventuring Arts

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MNLA VI beginning     Return to home

Give a Figure Caption by entering the figure number and your caption in the blog. I will place your caption on the page. If you want credit for the caption, use your game character name (no player names).

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1; The people village takes shape

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2; More of the people village

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3; Inside the Tavern Kitchen, the chef is preparing the fire for the evening dinner. As you can see, he has plenty of "help"!

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4; The fire is being built up and an out-of-game Game Designer is offering a distraction.

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5; The wood fairy, Vesta,in her native coloring blends into the woods.

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6; Is she there, or is that an old tree stump?

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7; A trap set by the fairies to catch the unwary; it did but someone else took the treasure bait.

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8; Are you sure you see Vesta?

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9; The fairy trap bait, a red gem.

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10; Another view of the fairy trap.

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11; Mythical writes a letter to the Hobbits.

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12; Student Group IV as they pause before setting out for a task. From left to right: Father David, Tricky Wicky, Willow, Mr. Crepsley, Orcees, and Aideen.

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13; Larilll Song Steell, a palidin, has fallen in battle and his fellow palidin, Fhalynn Song Steell cannot heal him.

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14; The bridge, as smoke begins to enshroud it.

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15; Another view of the bridge

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16; The Yellow Demon, Githyanki, is attacked by Fhalynn and Fox.

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17; Azhure is caught by the camera.

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18; Can she really hit anything with her throwing rings?

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19; A group of searchers cross back over the bridge.

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20; Checking out the Gnome Village river port.

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21; The warrior instructor, Master Starfist, contemplates the fire from the previous night.

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23; The Fox, Squire Brock Atley of Northwood, Merry Daway, Mythical (and her baby dragon), and Lari take a break by the old fire.

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24; Minni Me of Evil Jester.

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25; Squire Brock enjoys the warmth of a fire, while Azhure, Mist, and Vesta just relax and recover.

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29; Vesta disappears into the tree, or reappears after communing with the tree.

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31; Group 2 struggling with puzzle

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34; How to launch a flare in three easy steps. First, AIM,

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35; Fire,

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36; The result, a flare.

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56; Good Jester

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Next Page

Give a Figure Caption by entering the figure number and your caption in the blog. I will place your caption on the page. If you want credit for the caption, use your game character name (no player names).

MNLA VI beginning     Return to home